Even playing the same class with a different relic and make for a completely different experience, so make sure to try them all out, as they are quite unique and have some really interesting abilities that pair well with certain classes. These essentially act like a subclass, and since I focused my Railmaster on his train abilities, almost like a pet, I chose Bane so that I could summon more spiders and minions to fight alongside me, almost turning it into a Necromancer-like class. Choose between Bane (Poison), Blood Drinker, Coldheart, Electrode, and Flaming Destroyer. These relics add not only another skill tree full of bonuses and abilities, but can drastically change how you play as well. To further customize your character, you’ll also choose one of five relics, unable to be changed though, so choose wisely and determine what would best suit your class and playstyle. What I really liked was focusing on just a few abilities that I made really strong rather than a handful of different ones in a rotation. For example, on my Railmaster, one tree allows me to focus on my train and its bonuses and abilities, while the other is more based on two handed hammer skills. Interestingly, each class has two different skill trees you can spec into, choosing to become a powerhouse with one and focusing on one playstyle, or spreading out your abilities across both to be more rounded. This is your dps class that can utilize a massive two-hander for big hits, but also has a train that follows you around, allowing you to outfit it with different cars like mortars, shields, turrets, or flamethrowers.Įach class plays quite differently, and while I had my favorite with the Railmaster, there’s reasons you’ll want to try and level them all, aside from the achievements of course. Lastly, and my personal favorite that I stuck with throughout, was the Railmaster. The sharpshooter is your typical ranger and can destroy enemies from quite a distance. The Forged is an adorable robot that uses his heat meter to unleash attacks and can become quite a beefy tank. The Dusk Mage is your ranged magician, acting like a glass cannon. While the four classes fall into the typical roles of dps or tank, they are quite unique in their playstyles and abilities. With a bunch of combinations, you can spend your skill points freely as you level up to improve and customize your class in any way you wish, but be aware that you’re caped at 70 skill points by the time you reach max level, so you won’t be able to max and utilize every skill at once. To begin your adventure you first choose one of four classes and a choice of five relics, which is essentially an element, all of which have their own skills, abilities and bonuses. Thankfully there is an endgame and a hardcore mode for those that want a bigger challenge later on. Even after maxing level and grinding, it feels like there should be one higher tier of ultimate loot, but alas, there is none. Oddly enough, there’s only four tiers of loot grey, green, blue and orange. There’s no shortage of activities to do, not even including grinding for new gear after reaching the max level of sixty. Like most ARPG’s, you’ll be exploring the world, grinding away, leveling up, gathering gear, crafting, defeating massive bosses and repeating it over and over. Thankfully in ARPG’s like this, most enjoy them for its gameplay rather than a strong narrative, and Torchlight III is no different, as the excellent gameplay will be your primary focus throughout. Yes, it’s a tired trope, and while I would have enjoyed having a deep story with in-game cutscenes, at least there’s some semblance of a story, even if it’s not very original or gripping. Novastraia is in danger, as a looming threat and invasion is on the horizon, so you must save the world. While there’s a narrative to Torchlight III, it’s told in small tidbits, cutscenes at the end of each of the three chapters. Even though the gameplay is repetitive by design, that carrot on the stick dangling in front of you with new abilities and gear is what makes you keep playing, even after maxing out your level and finishing the campaign. While I never got into the Torchlight series before for the most part, Torchlight III kind of took me by surprise, as even after a dozen hours I still wanted to play continuously with my friends online to grind and improve my character. A lot of games in the action RPG (ARPG) genre have released since then, with some able to hold their own against the undeniable king of ARPGs, Diablo. It’s crazy to think that it’s been just a little under a decade since Torchlight II was released.
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